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Thread: Primus Damage Simulator

  1. #31
    Brigadier
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    Don't forget Cabal as well please or we will not be able to test new formations with Cabal and Cryptor. Thanks.
    ---------------~o~---------------
    Ofer.s724, World 682, Android

  2. #32
    Super Moderator z3nithor's Avatar
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    Quote Originally Posted by sofer View Post
    Don't forget Cabal as well please or we will not be able to test new formations with Cabal and Cryptor. Thanks.
    Cabal's self-invisibility has been in the simulator since version 1.5, in July of 2015. His dodge boosts will be in the new version as well
    time's up.

  3. #33
    Brigadier
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    Thanks. Sorry. I didn't realize because I never used him in Primus so didn't check.
    Eagerly waiting for you to finish ....
    ---------------~o~---------------
    Ofer.s724, World 682, Android

  4. #34
    Where i can see the maximal rounds or Turns?

  5. #35
    Why is when atk at each 200,00 in it. because the current atk must clean the info I find under the Commander?

  6. #36
    Super Moderator z3nithor's Avatar
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    new version is up

    next version will change the plots to highlight the distribution of shots per commander, rather than present data that you can't really use to improve your equipment and galactonite alignment.
    time's up.

  7. #37
    Section Leader Nopo's Avatar
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    Thanks z3nithor, appreciate the effort.

    Cheers!
    Nopo.s819 World 498 (iOS) aka StaleBread
    In existence since 2015 January
    Sertai ASEAN Force jika faham ayat ini. https://www.facebook.com/groups/495394470641302/
    Jangan lupa memperkenalkan diri

  8. #38
    Danke / Thanks

    I have found my Formation

  9. #39
    Super Moderator z3nithor's Avatar
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    Update posted today

    +Fixed a bug which would cause a simulation in which your whole fleet was invisible to end early
    +Added stackable curses / Alfred special S-ATK ability & accumulator charging behavior
    +Added displays of accumulator on death and shots fired per round to both summarized detail plots and round-by-round iteration output

    Use of the shots fired per round will players without homogeneous equipment to prioritize equipment and galactonite for maximum damage

    Use of the accumulator on death summary may help players optimize their formation and lieutenant skills for their current available galactonite and commanders.
    time's up.

  10. #40
    Section Leader Nopo's Avatar
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    Thank you z3nithor, it sure is the most advanced Primus Simulator. Much appreciated.

    Cheers
    Nopo.s819 World 498 (iOS) aka StaleBread
    In existence since 2015 January
    Sertai ASEAN Force jika faham ayat ini. https://www.facebook.com/groups/495394470641302/
    Jangan lupa memperkenalkan diri

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