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Thread: [13 Nov - 18 Nov] Tactics Workshop Rewards Event -- Primus Invasion Battle Courses

  1. #31
    Galactic Chairman
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    Quote Originally Posted by Ng Si Liek View Post
    How to go pass by primus in primus invasion without getting killed?
    Im sure a lot player would like an answer for that without using credit.


    Normally there's one of the sides that don't receive attack in the round, so you can aim that side that is probably with a free route.

    In this case is good to save the free teleports for the time when you can't avoid primus.
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  2. #32
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    Quote Originally Posted by Bogdan View Post
    I usually use a primus fleet since I'm interested in getting the R6 nuclear without spending any credits on the power-ups, this means low kill count except when I do manage to kill a primus which gives 100kill counts ... thus my experience with the primus escorts is fairly limited.

    Now my question[s] would be: Are the escorts formations randomise or is/are there only one/several fixed formation[s]? If there is/are only one/several, what is/are the positioning and special attacks of each of those ships?

    The formation is the same for the same kind of scout.
    I don't have screenshots of the waves in the moment, but knowing that the formation doesn't change for that kind of fleet you can easily get the ss and understand how they work.
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  3. #33
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    Quote Originally Posted by Dafi Alex View Post
    For me, a lot of unexplained things: 1. What is still fleet is optimal for maximum damage? 2. Do I need to wear coat? 3. as a top player reaches for a wave of several tens of billions?

    1. If you have a strong primus fleet and want to guarantee the r6 without surprises I still think a primus formation fleet is the best and cheapest choice.

    If you can't do a lot of damage with a primus formation you can use a pvp formation with commanders that can release shield in the front and good dodgers in the back.

    2. The paint coats will always help. I sometimes used lvl 1 paint, but for my case they are not necessary.

    3. To do a big amount of damage/kill the best choice is to use pvp formation as I mentioned before, but remember that you can only fight in the outside planets
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  4. #34
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    Quote Originally Posted by Xavier Olivares View Post
    Hola un saludo cordial a todos tengo una pregunta....

    Desde que era Lv 88 entraba a la invasión primus que recién lo habían abierto y casi siempre hacia 700M y en las ecuaciones que se daba el evento ganaba las R6 y R5 nuclear, ahora que soy Lv 92 y entró hago sólo 250M mi pregunta es;

    Porque hago menor daño si cuando estaba en Lv 88 hacia mucho más y ahora que estoy Lv 92 hago mucho menos tengo la misma flota con la que peleaba cuando era Lv 88?
    No he cambiado nada y nunca he usado créditos para con ese evento y la verdad es que no entiendo que sucede alguien por favor me podría explicar esto tan complicado que no entiendo ni yo mismo

    Now a days we have more people trying to get the prize, so sometimes it's more difficult to find a good opponent in the map or you need to fly longer distancesthan before, because the enemies are being killed in the first planets.

    If you are using a pvp formation I've noticed in last event that the scout enemies were stronger than before.

    I'd need more details to try to give you a better feedback
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  5. #35
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    Quote Originally Posted by Kupa Loids View Post
    I'm level 84 right now and still without DA since I only figured out CQ about a month ago so with that being said, my only chance is to get high enough in the kill boards (once I get DA then I can gun for damage board) to get decent rewards. We only get 3 free teleports so positioning is key to getting most kills without spending credits. So for my question...
    1. Is there a pattern as to where (which planets) the most primus escorts would appear or is it random?
    2. When is the best time to use those 3 free teleports?

    To fight the escort enemies you need to be at the outside planets, as they normally die there.

    I'd recommend you to use the teleport for the big waves when we gave 10k or 12.5k escorts. You can check that clicking in the red dot that represent the enemies.
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  6. #36
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    Quote Originally Posted by anhtbxn@hotmail.com View Post
    Hey guys, I was wondering what the battle sequence is for Primus? First person to get to MKXX gets to attack the scouts first until they die? Then next person that arrived etc or is it random?

    I BELIEVE that it's how you said. Unfortunately not sure.
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  7. #37
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    Quote Originally Posted by xaus View Post
    Всем привет. пока я не достиг 100 лвл, я всегда попадал в топ-100 по урону, а в последний раз я пошел на вторжения праймусов с 100лвл, состав флота не менял, и получилось так что я не попал даже в 2 000 место по урону. Вопрос такой: есть ли зависимость между уровнем игрока и сложностью оппонентов (примусов и сопровождения)?

    Если такая зависимость существует то все уровни (70-80-90-100) имеют одинаковые шансы на получение ядер R-6

    Hello Guys, while i was lvl 90+ i had no problems to reach top-100 in the "Damage" contest, but recently i got lvl 100 and in the last Primus Invasion i wasnt able to enter even in the top-2000. I didnt change my fleet content.

    Here is my question: Could you answer me if there exist any dependence between player lvl and the power of the opponents in the primus invasion (both primuses and supporting fleets)

    If such a dependency exists then all lvls (70-80-90-100) are in equal conditions to win the R-6 cores and so on but if not it is kind of unfair to let participate lvl-60 without any chances to win anything
    Thank you for translation, Zeus! :-)

    The most promising approach to your question in my opinion is to ask somebody you know (if any) in lower levels.

    I think escort fleets are force/level matching. That should ensure somewhat equal chances for the kill count. From a technical point of view the kills seem to me easier to adjust for different player levels. Just let players fight level-matching fleets and multiply the kill count with a fixed value for all players. But I do not know if that or similar is done. For the Primusses of Primus Invasion I suppose the same mechanism like for regular Primus is used. That would mean no scaling.

    For your personal issue I cannot really tell. Many players reported an increased overall power level of escort fleets in the last Invasion event(e. g. see posts of "sofer" in this thread). So this might coincide with your level jump.
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  8. #38
    One-Star Admiral Zeus's Avatar
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    from my side i want confirm few facts i understood from todays first part of the invasion, and some things i noted in general:

    1) yes power of escort fleets looks like depend on the lvl
    i was also 90+ and without problems was in top-100 and was killing a hundreds of escort fleets, but once i got lvl 100 i can kill maximum 3-4 escort fleets ... i dont believe Taps increased power of escorts so much ... so looks like their power really depend on lvl.

    2) to fight against escorts and get some damage you have to teleport to the planets located in the corners

    3) yes coats lvl-2 helps but not dramatically and for sure it is not worth to use costly lvl-2 coatings (may be better teleport few more times ?)

    4) i noticed sequences of waves arrival - they are mostly the same all the time meanwhile they differ one from another in the first and second parts

    5) formation of escorts are also looksl ike all the same coresponding to the event part, wave and planets

    -----------------------

    i tried a lot of different low budget variants and

    6) i still dont understand how aquos (and other ships) could survive and absorb 5-6 primus hits (coats lvl-2 + power boost do not explain this ive tried and still dying from one primus hit)

    7) i still dont understand how top players receive those numbers in damage and kills. maximum i had on lvl 90+ was 10 billions and i cant explain even this number.

    8) i still dont understand how i made few times with the same conditions 3 billion damage in one attack (primus kill not the explanation coz i was never killing primus) but the same time in other wave with the same fleet coats boosts and so on i can earn only 200 millions damage instead of 3 billions

    9) if i have budget of about 30k credits i would try few more theories but im not so rich to spend so much credits just for science
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  9. #39
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    @Zeus:

    I am sorry to say that you are wrong about lvl2 coats making little difference. The defensive coats, especially DEF and SDEF but HP as well make all the difference in the world. They can change your place substantially. Defense is the name of the game. If you have a durable fleet you will last longer and kill more enemies. Also, high DEF, SDEF, EDEF and HP in tech points matter as well in this regard. Also, +100 bosons on DEF, SDEF and Core help a lot.

    About the different damage you do every time: I think it is a question of your queue position when the attack comes. If you are one of the first to arrive to that planet and have a durable fleet you will fight and kill more escorts and do more damage. If you are came to the planet a little late you will fight only for the scraps that remain after those that came before you died and you will do less damage and less kills.

    A few ships like Aquous and others survive Primus hits because they dodge. I saw it a few times. If you have high enough dodge or use Zaffrey as lt. to disappear then you can survive Primus hits.

    Power of enemy depends on your level but those that are high 90s have a much easier time than those that are 100 as you yourself said. It is done for equal chance for all levels but at the moment it is not well balanced. It is the same with IC. There also the enemy force is scaled to your level but level 99 has a much easier time than level 100.

    I will try a Primus formation today and see if I can get the R6 from damage. If I can, I will probably stick to it, because no matter what I tried I can't get to top40 in damage so I might as well conserve resources.
    ---------------~o~---------------
    Ofer.s724, World 682, Android

  10. #40
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    Alright contest has ended, we are announcing winners shortly!
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    For information or to compare commanders' cost from past events, visit Nachteule's Event Log: https://docs.google.com/spreadsheets...it?usp=sharing

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